08-12-2014, 06:45 AM
08-12-2014, 06:46 AM
i hope, what i can't get the memory leak again (on this game) =D
08-12-2014, 06:48 AM
Darkriot, just pause MultiStream thread, which is trying to use unimplemented Spurs functions.
02-05-2015, 03:24 AM
Managed to get one more screen To display stuff you need to enable "Write color buffers" option, and uncomment
string in RSXThread.cpp
Code:
//(u32&)pixels_dst[dst_offset] = (u32&)pixels_src[src_offset];
01-09-2016, 09:17 AM
Goes ingame with broken graphics on recent master branch. Requires libSre LLE'd.
http://www.youtube.com/watch?v=QkQaUoEEFe8
http://www.youtube.com/watch?v=QkQaUoEEFe8
01-27-2017, 05:34 AM
Tested on recent master build v0.0.1-8-60bd2fb. Graphics has improvements since last test, but still pretty glitchy.
LLE used
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
02-18-2017, 07:27 PM
rpcs3-v0.0.1-2017-02-18-22c0f0d6_win64
Save/load works graphics seem fixed now, sound is good. Playable now.
Save/load works graphics seem fixed now, sound is good. Playable now.
Code:
Load libraries:
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libadec2.prx
- libadec_internal.prx
- libapostsrc_mini.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libgem.prx
- libjpgdec.prx
- libl10n.prx
- libmp3dec.prx
- libpamf.prx
- libpngdec.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
- libsjvtd.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx
- libsvc1d.prx
02-18-2017, 08:29 PM
Moved to playable
shoopdahoop22
03-14-2017, 06:24 PM
I misread the title of this game as something completely different...