Shows SOE logo in RSX debugger.
Shows SOE logo on 77bf86eaa5.
Shows a few intros on recent master build.
rpcs3-v0.0.1-2017-02-11-b407d12e_win64
Freezes before going into main menu.
Duplicated thread.
Merging.
RPCS3 v0.0.3-3-9a1ee9e Alpha
No change still freezes on the SOE logo with this mem violation.
F {PPU[0x1000006] Thread (Thread 1) [0x000a1fcc]} MEM: Access violation writing location 0x0
Note that you can't get the intro to display before it gives a mem violation with PPU LLVM, this must be ran with PPU Interpreter.
RPCS3 v0.0.4-6200-8f314c51 Alpha
No change.
Tested on recent master build (v0.0.5-7229-f3d3a1a4). Goes ingame, probably playable.
Ingame, but colors are off.
RPCS3 v0.0.29-15826-90b6f561 Alpha | master
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
Settings as follows:
GPU:
ZCULL Accuracy = Relaxed (Fastest)
Write Color Buffer = On
YTvideo:
https://youtu.be/32IeGRG5l_g
The colors and the sound are now correct on this game. Appeared to play proper.
RPCS3 v0.0.30-15927-61e130e6 Alpha | master
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
Settings as follows:
GPU:
ZCULL Accuracy = Relaxed (Fastest)
Write Color Buffer = On
YTvideo:
https://youtu.be/sTzMKAwtu1U