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Full Version: Demolition Inc [NPEB01175]
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Shows some textures in RSX debugger.
Tested on modded build v0.0.1-8-60bd2fb. Shows loading screen and crashes on shaders compilation.
Code:
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Failed to compile shader: 0(187) : error C0000: syntax error, unexpected '.', expecting ')' at token "."

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(187) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
(0) : error C2003: incompatible options for link
'

Requires minor hack to skip unimplemented functions in cellAvconfExt.cpp

replace
Code:
fmt::throw_exception("Unimplemented" HERE);
to
Code:
UNIMPLEMENTED_FUNC(cellAvconfExt); return CELL_OK;

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

nash67

RPCS3 v0.0.3-9-54f990a
black screen but music plays
Tested on recent master build (v0.0.5-7229-f3d3a1a4). Goes ingame with broken graphics.

Spamming in log

Code:
·E 0:01:39.981399 {rsx::thread} RSX: NV3089_IMAGE_IN: Invalid dimensions or scaling factor. Request ignored (ds_dx=1048576, dt_dy=4293918720)
We need to be able to see the game world to be considered ingame, try write color buffers and OpenGL?
rpcs3-v0.0.5-7559-45942c49_win64

Ingame.
RPCS3 v0.0.9-9801-d94b8751

Playable