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(07-02-2014, 08:24 PM)jacky400 Wrote: [ -> ]It is interesting that everything show correctly in 1920x1080 res.

[ravne02]

wow, that's cool =)

Dante38490

(07-02-2014, 08:24 PM)jacky400 Wrote: [ -> ]It is interesting that everything show correctly in 1920x1080 res.

[ravne02]

Class ^^ For me Rpcs3 is crash ^^
You use what configuration rpcs3 ?
Log Is here https://github.com/Dante38490/Log-Rpcs3/...sin%5D.log

jacky400

(07-03-2014, 02:01 PM)Dante38490 Wrote: [ -> ]
(07-02-2014, 08:24 PM)jacky400 Wrote: [ -> ]It is interesting that everything show correctly in 1920x1080 res.

[ravne02]

Class ^^ For me Rpcs3 is crash ^^
You use what configuration rpcs3 ?
Log Is here https://github.com/Dante38490/Log-Rpcs3/...sin%5D.log

You need to have KEY_FILE.EDAT decrypted manually either by make_nptool or npdtool .

Dante38490

(07-03-2014, 05:07 PM)jacky400 Wrote: [ -> ]
(07-03-2014, 02:01 PM)Dante38490 Wrote: [ -> ]
(07-02-2014, 08:24 PM)jacky400 Wrote: [ -> ]It is interesting that everything show correctly in 1920x1080 res.

[ravne02]

Class ^^ For me Rpcs3 is crash ^^
You use what configuration rpcs3 ?
Log Is here https://github.com/Dante38490/Log-Rpcs3/...sin%5D.log

You need to have KEY_FILE.EDAT decrypted manually either by make_nptool or npdtool .
I know I do ^ ^.
Otherwise it told me corrupt
You see
No Decypt edat
Decrypt edat
The same crash after decrypt with npdtool
Goes ingame on recent master build. Graphics pretty broken. Requires "write color buffers" enabled and libSre LLE'd.
Shows better graphics on recent master build.
I have submitted a fix for the missing half on AMD for DX12 and latest OpenGL.

Dante38490

(03-23-2016, 09:40 PM)kd-11 Wrote: [ -> ]I have submitted a fix for the missing half on AMD for DX12 and latest OpenGL.

Yes, but not for AMD, but for Nvidia Card
(03-24-2016, 11:22 PM)Dante38490 Wrote: [ -> ]
(03-23-2016, 09:40 PM)kd-11 Wrote: [ -> ]I have submitted a fix for the missing half on AMD for DX12 and latest OpenGL.

Yes, but not for AMD, but for Nvidia Card

Should work for all, not just AMD or NVIDIA. Is the problem still there on NVIDIA?

Dante38490

(03-27-2016, 09:03 AM)kd-11 Wrote: [ -> ]Should work for all, not just AMD or NVIDIA. Is the problem still there on NVIDIA?
No, I said it was to repair the Nvidia card ^^
I just thought amd did not have this problem.
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