RPCS3 Forums

Full Version: .detuned [NPUA80008]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

emunewzdecade

has no texture on the "RSX debugger" and variations obtained in up to 5 fps, ending the process after the first error write32.

Code:
E : PPU[1] Thread (CPUThread)[0x0038f0a0]]: cellGcmSys error: cellGcmSetTileInfo: bad comp! (7)
[W : PPU[1] Thread (CPUThread)[0x0038f034]]: cellGcmSys warning: cellGcmBindTile(index=10)
[W : PPU[1] Thread (CPUThread)[0x0038f004]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=5120)
[W : PPU[1] Thread (CPUThread)[0x0038f0a0]]: cellGcmSys warning: cellGcmSetTileInfo(index=11, location=0, offset=150929408, size=3801088, pitch=5120, comp=7, base=848, bank=0)
[E : PPU[1] Thread (CPUThread)[0x00086c9c]]: Write32 to null block: [00000000]: 0
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c1d0)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c1f8)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c220)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c108)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c130)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c158)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c180)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38c1a8)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38ca48)
[W : PPU[1] Thread (CPUThread)[0x003a7094]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x38cc40)
[W : PPU[1] Thread (CPUThread)[0x003a70a0]]: Process warning: sys_process_exit(1)
[S : PPU[1] Thread (CPUThread)[0x003a70a0]]: Process finished
[W : PPU[26] Thread (child)[0x00085f0c]]: sys_mutex warning: sys_mutex_lock(id=25) aborted
[W : Audio Thread]: Audio aborted
[! : RSXThread]: RSX thread exit...

Log file:
http://pastebin.com/pfypv8aB

emunewzdecade

rpcs3 revision b953e06

Experienced similar behavior from previous versions. Clicking here will see the updated log file containing detailed instructions of NV4097.

emunewzdecade

rpcs3 revision 4930d87

Event log updated, now with the error identified as CELL_GCM_ERROR_INVALID_VALUE
Code:
[E : PPU[1] Thread (CPUThread)[0x0038f0a0]]: cellGcmSys error: cellGcmSetTileInfo : CELL_GCM_ERROR_INVALID_VALUE
http://pastebin.com/YrEtmGqF
Seems "playable" on recent master build v0.0.1-8-60bd2fb.

Note: it's a scripted tech demo, not a game Big Grin

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
RPCS3 v0.0.5-6553-af89b6219 Alpha
Still playable, just updating thread.