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Ekaseo

i was just thinking, that in the future we could use frameskipping, but idk how about PS3, but for example PS2 wasnt builded with frameskipping in mind, so do you think there would be any problems for RPCS3 to use frameskipping for similar reasons?

Hykem

(04-10-2014, 08:42 PM)Ekaseo Wrote: [ -> ]i was just thinking, that in the future we could use frameskipping, but idk how about PS3, but for example PS2 wasnt builded with frameskipping in mind, so do you think there would be any problems for RPCS3 to use frameskipping for similar reasons?

Frame skipping will probably only be considered on a far future. RPCS3's graphics emulation is far from mature and stable, so it's still too early to think about additional features like filters or frame skipping.