04-09-2014, 01:59 PM
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Ashe
04-09-2014, 02:02 PM
What would you gain from having DirectX if there is already OpenGL?
Ru4slan
04-09-2014, 02:04 PM
(04-09-2014, 02:02 PM)Ashe Wrote: [ -> ]What would you gain from having DirectX if there is already OpenGL?
Just a friend asked.
Blackbird
04-09-2014, 03:02 PM
If D3D12 will be more like Mantle like MS said then maybe I'd see some point in this, but OpenGL has upper hand for now.
Ru4slan
04-09-2014, 05:24 PM
(04-09-2014, 03:02 PM)Blackbird Wrote: [ -> ]If D3D12 will be more like Mantle like MS said then maybe I'd see some point in this, but OpenGL has upper hand for now.
Yes.Low level ?ccess to video memory.
04-09-2014, 05:51 PM
So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.
Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps
Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps
Ashe
04-09-2014, 08:45 PM
You don't really need Mantle, OpenGL can already do just fine with stuff like MDI, texture arrays and bindless resources... (which match what the emulator needs more than Mantle)
Ru4slan
04-10-2014, 12:13 PM
(04-09-2014, 05:51 PM)ssshadow Wrote: [ -> ]So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.
Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps
?m.How she gives FPS in recompiler?
04-10-2014, 12:45 PM
(04-10-2014, 12:13 PM)Ru4slan Wrote: [ -> ](04-09-2014, 05:51 PM)ssshadow Wrote: [ -> ]So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.
Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps
?m.How she gives FPS in recompiler?
1 fps with SPU recompiler.
Ru4slan
04-10-2014, 01:15 PM
(04-10-2014, 12:45 PM)ssshadow Wrote: [ -> ](04-10-2014, 12:13 PM)Ru4slan Wrote: [ -> ](04-09-2014, 05:51 PM)ssshadow Wrote: [ -> ]So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.
Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps
?m.How she gives FPS in recompiler?
1 fps with SPU recompiler.
How so? After all, should accelerate. Or is he still the initial stage?
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