Hi, I launched game and OpenGL window showed up with 0.00 FPS. After while it was 16.96 FPS with debug console too. I can see some textures in RSX Debugger. Ignore Write/Read errors in config menu is ticked, because there was a problem with Read32 from null block. Log code is here:
http://pastebin.com/yTWz2Xkj and DebugConsole code is here:
http://pastebin.com/w1XJ9ahm
Using latest master (5911b3c)
PPU interpreter2
SPU interpreter_fast
DX12
1280x720
OpenAL
LLE:
cellSre
cellAvconfExt
·! LDR: Title: DJ Hero 2 Demo
·! LDR: Serial:
NPUB90438
Code:
{SPU[0x2e] Thread (FSGSpuCellSpursKernel3)[0x0340c]} Exception: Unknown/illegal channel (ch=2 [$SPU_WrEventAck], value=0x20)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1132, in function SPUThread::set_ch_value)
rpcs3-v0.0.3-2017-08-01-9296bd21_win64
Intro, needs DJ turntable controller.