RPCS3 Forums

Full Version: Stealth Inc: A Clone in the Dark [NPUB31260]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

maddi

Hello,
the game loads with really nice speed, but stuck in the loop (I've waited few minutes and there was same message in the log all time)
http://pastebin.com/sxKJ41Jq
That is the kind of message you would expect when a game displays something, like in the attached picture. Strange that it doesn't in this case. Can you check the RSX debugger? Spam Get/Put a few times and see if there is anything non black in the texture field, or the buffers.

maddi

I've tried RSX debugger. Color buffer A and B are black, other fields show nothing.

Nickz

Now shows this with write color buffer and write depth buffer both disabled.

Nickz

I think this should be moved in intro now...
rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.
(02-05-2017, 09:22 AM)digitaldude Wrote: [ -> ]rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.

Post a screenshot or two and I will move the thread.
(02-05-2017, 12:58 PM)ssshadow Wrote: [ -> ]
(02-05-2017, 09:22 AM)digitaldude Wrote: [ -> ]rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.

Post a screenshot or two and I will move the thread.

Posted.
rpcs3-v0.0.5-6626-717f2b0a_win64

Playable.