03-09-2014, 01:58 AM
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03-09-2014, 02:03 AM
Yes. Some games like Scrogger are just a single .elf file (think like an .exe for a ps3), in that case it file -> load (s)elf. Commercial games ripped from a disc are just a big folder of stuff. Select file -> boot game and pick the folder.
In all cases there is a run button also...
In all cases there is a run button also...
Chizbang
03-09-2014, 02:08 AM
I have Terraria and Have tried launching from the folder and the boot and eboot with these results:
http://pastebin.com/PJS94CfY
http://pastebin.com/PJS94CfY
Chizbang
03-09-2014, 02:19 AM
LOL! Oh wow. Please excuse my profound stupidity. jesus christ, lets forget that happened... ![Confused Confused](https://forums.rpcs3.net/images/smilies/confused.png)
Im now facing a new problem... The window shows up and goes white and this is half of what shows in the console:
http://pastebin.com/3wjNbq13
Then the screen goes black :c
![Confused Confused](https://forums.rpcs3.net/images/smilies/confused.png)
Im now facing a new problem... The window shows up and goes white and this is half of what shows in the console:
http://pastebin.com/3wjNbq13
Then the screen goes black :c
Chizbang
03-09-2014, 02:49 AM
Ahh! I thought it crashed by the way it said: LoadProgramFailed. Theres also a debug error about an MP3 codec?
Anyway, I think this is such a cool project!
As a programmer who wants to understand the underlying mechanics of emulation, this is all fascinating to me
Oh and after that error occurs, the emulator stops and I have to press resume which then crashes it
[W : RSXThread]: NV4097_SET_COLOR_MASK_MRT: fff0
[W : RSXThread]: LoadProgram: m_cur_shader_prog == NULL
[E : RSXThread]: LoadProgram failed.
[E : PPU[40] Thread (EE ResourceLoop)[0x009cc040]]: sys_fs error: "/ui/leaderboards/eater_column.gtf" not found! flags: 0x00000000
[W : PPU[41] Thread (NetworkThread)[0x0058c010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NET)
Anyway, I think this is such a cool project!
![Big Grin Big Grin](https://forums.rpcs3.net/images/smilies/biggrin.png)
Oh and after that error occurs, the emulator stops and I have to press resume which then crashes it
[W : RSXThread]: NV4097_SET_COLOR_MASK_MRT: fff0
[W : RSXThread]: LoadProgram: m_cur_shader_prog == NULL
[E : RSXThread]: LoadProgram failed.
[E : PPU[40] Thread (EE ResourceLoop)[0x009cc040]]: sys_fs error: "/ui/leaderboards/eater_column.gtf" not found! flags: 0x00000000
[W : PPU[41] Thread (NetworkThread)[0x0058c010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NET)
03-09-2014, 10:12 AM
This game requires at least 3 common workarounds to display something.
1. You need to move some files because they get installed to the wrong directory.
2. You need to dump the mp3 codec file from your ps3... Google it...
3. You need to pause some thread that loops forever in the debugger. (The thread that continuously spams like the two same errors over and over again)
I suggest reading around on the forum for game testing and getting to know the emulator better. And of course, experiment on your own hand. The goal is to minimise the amount of errors shown.
1. You need to move some files because they get installed to the wrong directory.
2. You need to dump the mp3 codec file from your ps3... Google it...
3. You need to pause some thread that loops forever in the debugger. (The thread that continuously spams like the two same errors over and over again)
I suggest reading around on the forum for game testing and getting to know the emulator better. And of course, experiment on your own hand. The goal is to minimise the amount of errors shown.
Chizbang
03-09-2014, 11:00 AM
Ah, thanks for the info, ssshadow! Il be back home soon so il give it a try in a couple of hours. I'm amazed at how well the emulator performed for you with terrariia! I honestly thought we woukdnt even come close to any frame rates higher than 6.
PS: any good suggestions for some threads to read? I hate to noob the place up as everyone seems to know what they are doing, I swear to god il contribute to support by making a tutorial on basics 101 or something.
PS: any good suggestions for some threads to read? I hate to noob the place up as everyone seems to know what they are doing, I swear to god il contribute to support by making a tutorial on basics 101 or something.
03-09-2014, 02:08 PM
(03-09-2014, 11:00 AM)Chizbang Wrote: [ -> ]Ah, thanks for the info, ssshadow! Il be back home soon so il give it a try in a couple of hours. I'm amazed at how well the emulator performed for you with terrariia! I honestly thought we woukdnt even come close to any frame rates higher than 6.
PS: any good suggestions for some threads to read? I hate to noob the place up as everyone seems to know what they are doing, I swear to god il contribute to support by making a tutorial on basics 101 or something.
Look at some of the game reports that I have made for instance
![Wink Wink](https://forums.rpcs3.net/images/smilies/wink.png)
Edit: the reported frame rate for terraria is incorrect...
Chizbang
03-09-2014, 03:52 PM
Ahh! Thanks for the info.
I have tried pausing a threads after it pauses the emulation but after pausing one thread, I cant pause others... maybe im not cut out for testing this, haha.
I can understand if you dont wanna give me the low down on it all, you have much much much better things to be doing :p
I have tried pausing a threads after it pauses the emulation but after pausing one thread, I cant pause others... maybe im not cut out for testing this, haha.
I can understand if you dont wanna give me the low down on it all, you have much much much better things to be doing :p
03-09-2014, 03:55 PM
Yeah, that's some strange behaviour I noticed to. But really its only the Swap game and Terraria that needs it for one thread respectively AFAIK.
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