Try to compile from my branch, if you can, because it has configs broken.
(04-07-2014, 10:23 PM)NekotekinaHito Wrote: [ -> ]Try to compile from my branch, if you can, because it has configs broken.
83 warnings, but it did compile nonetheless on the second try...
This is good. I went from 1 fps to 18 fps.
Here is the build for anyone that wants to try:
https://mega.co.nz/#!gt0jkZoS!Hvy5Y8xZiU...wWJD7ti-0E
Now I guess we also need the PPU recompiler. The interpreter probably bottlenecks performance a lot too.
EDIT: Disgaea 3 doesn't go past the loading screen, yet. (I will wait patiently though)
Did the bug fixes affect the speed in some way?
(04-08-2014, 05:12 PM)Ekaseo Wrote: [ -> ]Did the bug fixes affect the speed in some way?
It is about the same. Maybe 0,5 fps faster, hard to tell.
24,5 FPS Here with the ssshadows 's build. Great work!
Intel I7 3770
8 Gb ram DDR3 1600
Windows 7 64 bit
Ge force gtx 780 Ghz Edition
(04-08-2014, 07:21 PM)skyeyes83 Wrote: [ -> ]24,5 FPS Here with the ssshadows 's build. Great work!
Intel I7 3770
8 Gb ram DDR3 1600
Windows 7 64 bit
Ge force gtx 780 Ghz Edition
25 ? I am 10
(04-09-2014, 03:24 AM)Dante38490 Wrote: [ -> ] (04-08-2014, 07:21 PM)skyeyes83 Wrote: [ -> ]24,5 FPS Here with the ssshadows 's build. Great work!
Intel I7 3770
8 Gb ram DDR3 1600
Windows 7 64 bit
Ge force gtx 780 Ghz Edition
25 ? I am 10
Mmm i have my frame on 720x480,I have your frame (9/10) at 1280x720 and 4/4,5 frame at 1920x1080. Anyway very impressive work.
Fun fact: The homebrew has a built in screenshot tool, and it works! Press square (default: j) and it will save a .bmp in dev_usb000